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・ Crutwell, Saskatchewan
・ Cruveilhier–Baumgarten bruit
・ Cruveilhier–Baumgarten disease
・ Crush (comics)
・ Crush (Dave Matthews Band song)
・ Crush (David Archuleta song)
・ Crush (Doughboys album)
・ Crush (Fugative song)
・ Crush (Grace Jones song)
・ Crush (Jennifer Paige song)
・ Crush (Mandy Moore song)
・ Crush (OMD album)
・ Crush (Paul van Dyk song)
・ Crush (Pendulum song)
・ Crush (U.S. game show)
Crush (video game)
・ Crush and Blush
・ Crush fetish
・ Crush Gear Turbo
・ Crush injury
・ Crush load
・ Crush Luther
・ Crush Management
・ Crush My Soul
・ Crush on You
・ Crush on You (Lil' Kim song)
・ Crush on You (Nero song)
・ Crush on You (The Jets song)
・ Crush Pinball
・ Crush Radio


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Crush (video game) : ウィキペディア英語版
Crush (video game)

|genre = Puzzle/platformer
|modes = Single-player
|platforms = PlayStation Portable
Nintendo 3DS
}}
''Crush'' is a platformer-puzzle video game developed by Kuju Entertainment's Zoë Mode studio and published by Sega in 2007 for the PlayStation Portable. Its protagonist is Danny, a young man suffering from insomnia, who uses an experimental device to explore his mind and discover the cause of his sleeplessness. Each level of the game, representing events from Danny's life and inspired by artists such as Tim Burton and M.C. Escher, requires the player to control Danny as he collects his "lost marbles" and other thoughts.
''Crush''s primary gameplay feature involves manipulating each game level between 3D and 2D views, allowing the player to reach platforms and locations inaccessible from within a different view. This element was noted by critics to be similar to one in ''Super Paper Mario'', also released in 2007, though the Zoë Mode team had envisioned the concept five years prior. ''Crush'' received positive reviews upon release, with critics praising its incorporation of this dimension-shifting component alongside other aspects of the game presentation. Though ''Crush'' won several gaming awards, including PSP game of the month, it failed to meet the developer's sales expectations. A port of the game for the Nintendo 3DS called ''Crush 3D'' was announced on January 19, 2011 and was made available on January 13, 2012 in Europe and on March 6, 2012 in North America.
==Plot==
While ''Crush'' and its Nintendo 3DS port ''Crush 3D'' retain the same gameplay mechanics and premise, the two versions feature different plots.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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